How to Play
This page explains how to play Tapiava Song Run and the rules of the game.
Game Objective
While the song plays, control Leelee to dodge obstacles and reach the end of the stage. Reaching the end of the song clears the stage; hitting an obstacle ends the run.
Controls
| Device | Input | Action |
|---|---|---|
| Smartphone | Tap | Jump |
| PC | Spacebar | Jump |
Just one type of input — anyone can play right away.
Scoring
Your score increases based on the distance traveled before clearing the stage, the number of obstacles avoided, and the items collected. Scores are shown on the result screen, and from v0.4.0 (planned for July 10, 2026) onward, you'll be able to compare scores with other players via the ranking feature.
About Rewarded Ads
On the result screen after a run, you can choose to watch a rewarded ad (an optional video ad).
- Watching is optional. Skipping has no effect on core gameplay.
- Completing an ad view may grant in-game rewards such as a replay opportunity.
- Ads are delivered via Google AdSense H5 Games Ads (on the official site) or via the CrazyGames SDK (on the CrazyGames version).
- Ad content is determined by the advertising service providers.
When Ads Don't Appear
Network conditions, ad blockers, regional availability, or inventory may prevent rewarded ads from appearing. In such cases, you can simply continue playing as usual.
Roadmap
Tapiava Song Run uses a staged release approach.
| Version | Release | New Features |
|---|---|---|
| v0.1.0 | 2026/05/29 | One song, one stage — minimal launch build |
| v0.2.0 | 2026/06/15 | Avatar selection screen |
| v0.3.0 | 2026/06/30 | Course selection screen + additional songs |
| v0.4.0 | 2026/07/10 | Ranking feature |
| v0.5.0 | 2026/07/20 | Full 5-song support |
| v1.0.0 | Late 2026/07 | Full 15-stage release |
* The schedule and contents above may change depending on development progress.
For bug reports and requests, please use the Contact page.